Non-Urban Decay VR collaboration

Recently I had the pleasure to collaborate on a VR installation entitled, Non-Urban Decay, for the New Tricks group exhibition at Tortuga Studios, St Peters.

Grace Kingston, used photogrammetry techniques to create assets in Agisoft Photoscan and created, with assistance from Games Academic (SAE) Geoff Hill, a VR environment in Unity. The environment was then sonically realised by myself, giving a range of audio assets to Unity wizard Geoff Hill, to express the progression from natural environment into a decaying digital environment.

Below are a few images from the exhibition.